Aeromancy School

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Aeromancy is elemental magic of the air, as such it is most effective against those creature who are of the earth and less effect against creatures who are naturally of the air themselves.

Who can use Aeromancy Spells
Wizards can select Areomancy as their starting class, or at level up, Druids can gain Areomancy during their level progression.

Minor Spells
Level 0
 * Arrow of Air (AC)
 * One with the Air (AC)
 * Push (AC, IC)
 * Elemental Affinity: Air (AC)
 * Invisible Wings (IC)

Level 2 
 * Hurricane (AC)
 * Downdraft (IC)

Level 4 
 * Brisk Work (DKQ,AC)

Major spells
Level 4 
 * Tornado (WG,IC,TH)

Abbreviation
Expansion(s) spells are found in:
 * DKQ
 * Dwarf King's Quest, Base Game


 * AC
 * Adventurer's Companion


 * IC
 * Infernal Crypts


 * TH
 * Tyrant of Halpi


 * WG
 * The Warlord of Galahir


 * RV
 * Return of Valandor

Areomancy Magic FAQ
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