Setup

There are several ways of playing the game the main variations are around scenario selection and overlord. Most of the section will deal with the simplest option – 1 Player as overlord and 1-4 players as the heroes using prewritten heroes and adventures. The other options and links to useful pages are listed below.

Scenario choice (Page 12 AC)

 * From Game Book
 * Custom Scenario (see link)
 * Uncharted Dungeons (see link)

Overlord (Page 12 AC)

 * Player taking the role
 * Using the Invisible overlord Cards (See link)

Hero Choice (Page 12 AC)
Which players will control which heroes
 * Using Predefined Heroes
 * Using Custom Heroes (see links below for important information)
 * Character creation (See link)
 * using custom characters in the original campaign game (See link)

To set up a game of Dungeon Saga (Page 12,13 AC)
Assuming the above decisions meant that one player is overlord and a prewritten scenario is being used (custom or from a book)
 * 1) The Overlord tells the Hero players about any extra items defined by the adventure, before proceeding to lay out the dungeon as shown on the map. The Overlord player should be careful not to reveal the map or any of its secrets to the other players.
 * 2) *‘Note that the items listed for each Hero in the Adventure text will only apply if playing the game using the predesigned Heroes. If using custom Heroes, you will use the Items and Spells given to your Hero during the design process.”
 * 3) *(Page 13 AC) IMPORTANT! Only setup the tiles from the heroes’ starting position to the first door(s). Anything beyond is not yet in play and remains a mystery to the heroes. 
 * 4) Prepare the Overlord command card deck as specified in the Adventure.
 * 5) *The correct type of Overlord Command Cards should be shuffled into the main deck before playing. He then draws 3 of these to form his starting hand.
 * 6) When everyone is familiar with their characters and abilities, the Overlord reads out the story text for the adventure along with the victory conditions for each side and any special rules.
 * 7) The game starts with one of the Heroes taking their first turn.

FAQ and Suggestions
Hint from Eriochrome: I would recommend getting the components grouped by zone before starting the missions so that each section can be built quickly. Note the place in the turn structure the door was opened since the game will pick up exactly there. Remember that it is possible for a Hero to unlock a door in the middle of his action and the rules do not say otherwise so he will continue with his actions after the new section has been assembled and populated. Examples include still having other spells he could cast is clear and I was right know checking on other possibilities from Feats or Abilities that grant multiple attacks (whirlwind, relentless, unstoppable).