Druidism School

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Druidism is magic of nature and growth, it borrows on aspects of the elemental schools and incorporates life as well.

Who can use Druidism Spells
Druids automatically have access, and no other class can gain access

Minor Spells
Level 0 Level 1 Level 2  Level 4 
 * One with Nature (AC)
 * Coat of Thorns (WG)
 * Spirit Sight (AC)
 * Blessings of Mistletoe (AC)
 * Camouflage (WG)
 * Regrowth (AC)

Major spells
Level 0 Level 6  Level 7 
 * Golden Sickle (AC)
 * Force of Nature (AC)

Abbreviation
Expansion(s) spells are found in:
 * DKQ
 * Dwarf King's Quest, Base Game


 * AC
 * Adventurer's Companion


 * IC
 * Infernal Crypts


 * TH
 * Tyrant of Halpi


 * WG
 * The Warlord of Galahir


 * RV
 * Return of Valandor

Druidism FAQ
Bookkeeper: The Rules currently appear to allow the wizard class to learn druidism at level up but this seems to be a mistype.

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